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Simple Sereniel (v2)

作者: Adhanak

3007510051049
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說明

An updated Sereniel deck that tries to optimize everything

筆記

Disclaimer

As for most of the decks I try to craft, the main goal is to have a comfy and fun deck that can reliably execute its planned combo while having decent sustain. It is by no means optimized to deal the most damage / one shot bosses.

Most equipments and refinements are suggestions. Some explanations and alternatives can be found in the "Details" section of this guide.


Abc -> Combattant

Abc -> Card

Abc -> Mechanic

Abc / Abc / Abc -> Equipment

[Abc] -> Memory fragment set


Introduction

With the release of Season 5 and the unobtrusive Memory cards, I've been wanting to update my decks, so here is the first relevant one with a slightly different take on Sereniel.

Compared to most other decks, this one uses the X-cost variant of Shining Core to avoid hand size issues and create a perfect combo that leaves no extra lasers in the deck at the end of a turn. Sereniel can also abuse her cards that can trigger twice to make use of the Fortitude decrease divine epiphany (although that is more of a min-maxing option). Finally, thanks to her (honestly absurd) AP generation potential, Sereniel can make use of The Final Command to further boost her and Selena's damage.

Selena keeps her Season 3 deck to maximize the Extra Damage boosts (as well as get 12 Mark from the Persona card), but she can be built in Season 5 if farming engraving becomes too tedious.

Cassius keeps a very standard deck with a Memory card from Season 5 for some easy buffs.

Deck guide

Setup / first turn

Thanks to the Memory cards from Season 5 (which proc on their own), the setup for this deck is quite short with only two Upgrade and two Exhaust cards.

Sniper's Domain -> Always in starting hand (unless Selena is still E0)

0
狙擊手的領域
強化
[ Unique / Initiation ]
標記傷害量+80%

Pop Eyed Popper -> Best if you can get it in the staring hand, use Joker if needed to play it as soon as possible. Pick the "Full House" Quest which is the easiest to activate while providing draw.

0
Pop Eyed Popper
強化
從4個任務中隨機開始1個
完成任務時,會替換成其他隨機任務

Negotiate -> Play it whenever you draw it (make sure you have enough hand space for the draw).

協商​
1
協商​
技能
[ Retain / Exhaust ]
士氣2
使所有敵人士氣2

First Aid Kit -> Will proc on its own when playing Cobalt Light (you can use it manually if you really need the hand space).

急救包​
2
急救包​
技能
[ Celestial / Exhaust ]
獲得250%治癒

After that, simply follow the normal turn guide!

Combo / normal turn

Every turn, you will get Sereniel's 3 Homing Lasers in hand in addition to the usual 5 draw (8 cards total).

Start with playing the Homing Laser with the draw divine epiphany (you want to prioritize this to maximize the draw you can get from it rather than drawing Sereniel's cards with regular draw). You can play the AP lasers whenever, though it is best to wait until Selena's Extra Attacks can be activated.

0
定位雷射
攻擊
造成180%的傷害
殘光2
將墳墓的所有定位雷射L移動至手牌
0
定位雷射
攻擊
造成180%的傷害
殘光2
將墳墓的所有定位雷射L移動至手牌

Whenever you draw High-Power Scope or Drone Bombing, play them as soon as possible to enable Selena's Extra Attacks.

1
高倍率瞄準鏡
技能
標記2
1
無人機轟炸
強化
熱情攻擊卡牌觸發時,對目標造成50%的夾擊

Joker can be used to get Selena's skill cards faster or to target a draw card if you need it while Attack! will usually be used to get a Devil Dice or one of Sereniel's cards depending on what you need.

1
小丑
技能
從抽牌堆及棄牌堆中選擇1張,該卡牌移動至手牌
進攻!
0
進攻!
技能
從抽牌堆中選擇1張攻擊卡牌,該卡牌移動至手牌

Use Target Spotted to complete Cassius' Quest whenever needed. If you have already generated 3 Quest cards you can play it anytime to clear some hand space.

1
捕捉目標
強化
擊破時,對目標造成200%的夾擊

Use Plasma Missile while making sure the first proc doesn't Ravage the enemy to get both procs (best used right after Tactical Maneuver when the Tenacity bar is full). Similarly, try to use Cobalt Light to Ravage to get the two procs as well.

1
電漿飛彈
強化
[ Unique ]
回合結束時,對隨機敵人造成50%的傷害
持續1回合,依移動至手牌的定位雷射數,使傷害量+30%
3
鈷藍之光
攻擊
[ Weakpoint ]
造成140×4的傷害
擊破:再觸發1次效果

As usual, use Tactical Maneuver to replenish the enemy Tenacity after a Ravage to cycle your lasers multiple times. Make sure to keep one for the end of the combo.

1
啟動戰術
攻擊
造成150%的傷害
此卡牌的韌性傷害增加150%

The final part of the combo requires three cards in hand:

  • Shining Core
  • Tactical Maneuver
  • Pale Shooting Star

For the maximum amount of damage, you will need 7AP (should be easily obtained with the lasers and Ravage procs).

Play Shining Core to get 8 lasers (you will never get more because of hand space). Play some lasers while keeping exactly enough to Ravage an enemy with full Tenacity. Play Tactical Maneuver to refill the Tenacity one last time and play your remaining lasers to Ravage one last time.

1
閃耀核心
技能
生成2張定位雷射L,該卡牌的消滅增加2

At this point, you should have your three base lasers plus six Exhaust lasers in hand in addition to Pale Shooting Star while two lasers are still in the deck. Use the 6 Exhaust lasers and one base laser (all three if your Sereniel is E1) and finally play Pale Shooting Star to exhaust the remaining lasers from the deck before emptying the rest of your hand.

2
蒼白流星
攻擊
造成250%的傷害
啟動5張抽牌堆及墳墓的定位雷射

Details

Sereniel

賽雷妮爾

Equipment & refinements

Celestial Bulwark is recommended to farm Sereniel's equipments.

Weapon

There is no required weapon for this build to work.

Needle of the Severed Overseer is a very good pick as it should always be active. If you have luck on your side, an Elite might also drop Dagger That Tricked the Shadow. Otherwise, a simple RFS-17 will work perfectly fine.

Armor

There is no required armor for this build to work.

If lucky, an Elite might drop Fairy King's Crown. If not pick whatever you want (I usually go with Titan Combat Suit for better survivability).

Accessory

Sereniel can make full use of The Final Command to boost the whole team. If you do not want to farm this equipment, prefer running Swamp of Judgement for alternatives.

Cards & epiphanies

0
定位雷射
攻擊
造成120%的傷害
殘光2
擊破時,從墳墓移動至手牌
0
定位雷射
攻擊
造成120%的傷害
殘光2
擊破時,從墳墓移動至手牌

One of the AP lasers can be switched to the extra hit on Ravage version for a bit more damage. The draw laser on the other hand can use the "Draw two at turn start" divine epiphany for more consistant draw (although it will not work on the first turn because of the Opener cards).

1
電漿飛彈
強化
[ Unique ]
回合結束時,對隨機敵人造成50%的傷害
持續1回合,依移動至手牌的定位雷射數,使傷害量+30%

Plasma Missile allows us to double dip into both the draw and the Fortitude decrease.

Since we are not using the epiphany that gives Instinct Weakness, this deck should only be used on enemies that are already Instinct weak.
1
閃耀核心
強化
選擇生成1張發生獨特靈光一閃的定位雷射

Probably one of the biggest difference with other Sereniel decks. We use this version for two main reasons:

  • Hand space -> The upgrade version will almost always create too many lasers which will either prevent the base lasers from moving back to hand or waste some of them.
  • Clean deck -> A lot of Sereniel decks do not take the leftover lasers into account in their deck cycling, which can eventually create bricked hands (or at least make it harder to consistantly draw all cards).
3
鈷藍之光
攻擊
[ Weakpoint ]
造成140×4的傷害
擊破:再觸發1次效果
3
鈷藍之光
攻擊
[ Weakpoint ]
造成140×4的傷害
擊破:再觸發1次效果

Similarly to Plasma Missile, Cobalt Light can also activate twice to get even more Fortitude down on the enemy. The base version of this card can also get a "Draw 2" common epiphany, if hand cycling is a problem (it should be rare for the hand to get bricked but it is still possible).

2
蒼白流星
攻擊
造成250%的傷害
啟動5張抽牌堆及墳墓的定位雷射

Used at the very end of the combo to clean up any remaining Exhaust lasers and keep the deck clean. Thanks to the two AP lasers that come back to hand with the final Ravage, we always have enough AP for this card.

記憶:渴望
0
記憶:渴望
強化
[ Memory / Opening ]
韌性傷害增加的友軍攻擊卡牌觸發時,友軍攻擊力+6%(每回合1次,每場戰鬥2次)

Sereniel will easily activate the effect of this Memory card thanks to her Afterglow effect. We prefer the ally boost over the personal boost as Selena will deal as much, if not more, damage than Sereniel.

高速連射
0
高速連射
攻擊
造成80%的傷害
抽取1

Basically a free card (not counting the action count) that will help maximize the benefits from Sereniel's draw laser. Can be changed to Negotiate for more Morale.

Memory fragments

  • [Judgement's Flames] 4 piece -> Will work for at least half of Sereniel's damage
  • [Instinctual Growth] 4 piece -> Smaller boost but will be active for almost all attacks
  • [Executioner's Tool] 2 piece -> Generic Critical Damage boost
  • [Black Wing] 2 piece -> Generic Attack boost
  • [Cursed Corpse] 2 piece -> Alternative if there is a source of Agony in the team

Partners

佩可

Peko is Sereniel's signature Partner and the best option for personal damage, granting her a +25% Critical Chance after ravaging an enemy at least once each turn.

百合

Yuri is a good F2P alternative, especially if you have trouble managing your draw, thanks to her EGO skill.

賽麗黛亞

Serithea is a decent generic partner if you happen to pick her up from the battle pass.


Selena

席琳娜

Equipment & refinements

While Theater of Illusions is the easiest Chaos to get good engravings, Swamp of Judgement is the best option for personal damage.

Weapon

There is no required weapon for this build to work.

Criticism of Discord (Senectus drop) is ideal to maximize Selena's damage. However, since Swamp of Judgement also has Verdant Shackles, Second Method or Dagger That Tricked the Shadows can also be used.

Armor

There is no required armor for this build to work.

If running Swamp of Judgement, Fairy King's Crown is the best option, while Shield of the Watcher can be used if running Theater of Illusions.

Accessory

There is no required accessory for this build to work.

Verdant Shackles or Verdant Night are the best options here, while a simple Amorphous Cube can be used as a last option.

Refinements

  • When 5 or more cards have been created through abilities by allies, +30% Damage Amount to Extra Attacks of this unit (1 time per turn) -> Priority target. If possible try to get multiple instances of this engraving (at least 2 is ideal).
  • When Action Count of enemies is increased by allies, +50% Damage Amount to ally Attack Cards for 1 turn (1 time per turn) -> Okay-ish alternative.

Cards & epiphanies

1
高倍率瞄準鏡
強化
回合開始時,對所有敵人賦予標記1
1
無人機轟炸
強化
熱情攻擊卡牌觸發時,對目標造成50%的夾擊
0
啟動戰術
技能
[ Retain ]
若處於擊破狀態,重新補充韌性

The draw divines are prioritized on High-Power Scope and Drone Bombing rather than on Tactical Maneuver since we want to play them as soon as possible (whereas Tactical Maneuver needs the enemy to be Ravaged first).

1
捕捉目標
強化
擊破時,對目標造成200%的夾擊

Enables the [Starlight and Dreams] set while also giving more options to complete Cassius' Quests. Can be removed if you don't find it useful enough.

0
狙擊手的領域
強化
[ Unique / Initiation ]
標記傷害量+80%

This card can be removed but gives some easy damage buff which pairs very well with the Persona card.

人格面具
1
人格面具
攻擊
[ Unique ]
造成250%的傷害
標記2

Basically a simple Mark factory, building 12 Mark stacks with a single card. Can be removed for an extra draw divine epiphany if you really struggle with the deck cycling.

協商​
1
協商​
技能
[ Retain / Exhaust ]
士氣2
使所有敵人士氣2

More Morale and some draw for the setup turn. Depending on your preferences, can be switched to a Quick Shelling or simply removed for an extra draw divine epiphany.

Memory fragments

  • [Executioner's Tool] 2 piece -> Generic Critical Damage boost
  • [Black Wing] 2 piece -> Generic Attack boost
  • [Cursed Corpse] 2 piece -> Alternative if there is a source of Agony in the team

Partners

瑪琳

Marin is probably the best option, with a good passive and draw in her EGO skill.

羅莎莉亞

Rosaria is the F2P alternative and is more than enough for all contents.


Cassius

凱西烏斯

Equipment & refinements

Cassius' equipment can be obtained from any Chaos you want with a Season 5 modifier, with Celestial Bulwark currently being the easiest to farm.

Weapon

There is no required weapon for this build to work.

Tentacles of a Ruined Age (Senectus drop) is the best weapon to support the team damage. Since Cassius' damage isn't too important, pretty much any weapon can do.

Armor

There is no required armor for this build to work.

Whatever armor piece that helps survivability can be used.

Accessory

There is no required accessory for this build to work.

Split Design Core can help boost the team damage even more, but any accessory can be used.

Cards & epiphanies

0
Pop Eyed Popper
強化
從4個任務中隨機開始1個
完成任務時,會替換成其他隨機任務

For people who don't mind restarting fights several times, the Initiation version can be better.

0
惡魔骰子
攻擊
抽取1
依該卡牌的費用,對所有敵人造成80%的傷害

Devil Dice is used as a free Morale generator. While it is also possible to use the Fortitude decrease divine epiphany, AP management would become a bit harder.

0
洗牌
技能
抽取3
若這些卡牌的費用總和
為4以下,則全部丟棄

Simply used for the extra Morale, this card can also help improve a bad hand during the setup turn.

2
骰子詭計
強化
[ Unique ]
回合開始時,生成1張強化的任務卡牌
2
骰子詭計
強化
[ Unique ]
回合開始時,生成1張強化的任務卡牌

More Morale and Fortitude decrease stacking. For a slightly smaller deck, the upgrade version can be used (which can also provide extra draw and Morale if lucky).

For a fully generic Cassius, the "Increase Tenacity Damage" divine epiphany can also be used to self-activate the Memory card.

1
小丑
技能
從抽牌堆及棄牌堆中選擇1張,該卡牌移動至手牌

Used as a literal joker to help getting out of a bad hand. Can be removed if you don't like it.

記憶:渴望
0
記憶:渴望
強化
[ Memory / Opening ]
韌性傷害增加的友軍攻擊卡牌觸發時,友軍攻擊力+6%(每回合1次,每場戰鬥2次)

The standard team boost version which Sereniel will easily activate.

進攻!
0
進攻!
技能
從抽牌堆中選擇1張攻擊卡牌,該卡牌移動至手牌

More of a personal favorite than a best choice. Can be replaced with an extra First Aid Kit for more Morale.

急救包​
2
急救包​
技能
[ Celestial / Exhaust ]
獲得250%治癒

A simple Morale generator that will be activated by Sereniel's Cobalt Light.

Memory fragments

  • [Glory's Reign] 4 piece -> Only works if using the "Straight" or "Full House" Quests since "Triple 0" generates attack cards instead of skill cards
  • [Executioner's Tool] 2 piece -> Generic Critical Damage boost
  • [Black Wing] 2 piece -> Generic Attack boost
  • [Tetra's Authority] 2 piece -> Generic Defense boost
  • [Cursed Corpse] 2 piece -> Alternative if there is a source of Agony in the team

Partners

妮克絲

Nyx is the best option for almost all Controller combattants (appart from their signature partner) with a team-wide buff in her passive and hand cycling in her EGO skill.

百合

Sadly, most of the other Controller partners don't bring much to the team. As such, Yuri is actually a decent option if only for the draw from her EGO skill.

Showcase & thoughts

Full Scale Offensive:

Quickly tested on Beginning of Desire and easily got a score of 900k on the second turn (while still lacking some of the correct divine epiphanies).

Spiral Tower of Screams:

The first version of this deck was already more than powerful enough, this one also clears just as easily while also having a better management of Exhaust lasers.


Personal deck score (1=bad, 5=good)

Deck obtention: 4 -> The Fortitude decreqse divine epiphanies are rare, however this deck can already perform very well without them.

Ease of use: 4 -> The only "difficulty" is knowing how to properly clear Cassius' Quests to get the extra draw, and to understand how the end of the combo works.

Power: 5 -> I'm sure there are more powerful decks out there, but this one is already overpowered for whatever content we currently have.

Sustain: 4 -> Cassius E6 is preferred to get some Fortitude and decrease incoming damage. Outside of huge hits from enemies that act very fast, this team should have no trouble surviving.

Total: 17/20

33.6K

留言

排序
SO

Could you make a video showing how it works?

AD
Adhanak(已編輯)

Here you go: https://drive.google.com/file/d/1u58v_HyDqOV9OBnvlYaEuPKACU9QWn7q/view?usp=sharing

.

I was missing 1 AP at the end to get the maximum amount of lasers, but considering this was turn 1 and the full setup was done in addition to the combo I'd say it's acceptable.

I'm also missing the Fortitude decrease divine epiphanies, with those and some better Memory Fragments the damage should increase a bit still.

(And of course I forgot to use Peko's EGO skill, as I always do)

SO

Thanks You bro ❤

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