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Perfect sereniel

作者: Vasari

3007510491005
一般

說明

fully draws entire deck each turn after upgrades 13 morale 16 with mutation

筆記

your not expected to get perfect equipment and engraving this is just if you had perfect luck after upgrades and exhausted cards the cycles are

Sereniel:-0

cass:-0

Selena:-5

the -5 is drawn from the 5 cards drawn at the start of each turn can brick if you dont exhaust all your lasers or if you get rlly unlucky

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留言

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AD
Adhanak

How "good" are the +50% engravings compared to Season 5 Memory cards?

It would trade a theoretical +300% damage for Sereniel only (assuming all 6 engravings are correct) for +24% attack for both Sereniel and Selena (while also making it a lot easier to farm the decks).

VA
Vasari

people have been debating this in the discord aswell but i think that the 50% engraving is better considering sereniel doesnt really need mutis and would like additives more also more engraving means more mark for selena and i think that after the buff sereniel dps matters qute alot unlike before where selena is all of the dmg though if u want a easier time farming s5 is the way to go

LI

Got this entire deck with the memory: Desire instead of the engravings one, just did a little over 1m on FSO, i think it's fine

AD
Adhanak

Thanks for the testing!

LI

just a head's up, the worst thing about the memory is that you can't proc the Homing Laser with "first card draw 2" in turn 1, that's probaly because the memory always is the first card on combat, and i can't seem to find a good moment to use that card, because after turn 1 you'l almost always have 10 cards or 9 on hand

AD
Adhanak

If it's only a first turn thing it isn't "too" bad. It could even be switched to "draw a card of this unit" to be more flexible.

As for hand space, with the "draw 2" epiphany I'm guessing it would be better to have one of the three lasers use a different epiphany (probably the Vulnerable one) though that also means more cards to draw. So yeah it kind of comes back to the "draw a card of this unit" divine (could also mean keeping Plasma Missile as a regular attack card to have more self cards to draw).

RE
Recluser1

Facts: You actually want the total brick to be -4 not -5 cus any of the card thats below the 5 brick will not be drawned.

  • Need to use Full House on quest
PH
phantomr1

Yeah well the thing is that cass is actually +1 except if dice trick roll triple 0. Lowroll that can be covered by ego if the user is willing to take the risk. so should be good on the draw side after setup atleast.

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