


Draw and Release III opens up some pretty big doors for attunement based teams
There is a more straightforward sustain build where an eternal hunger is replaced by a 250% heal persona card. However I used the held items for shields and hoped that no healing but big shielding was enough for most content with the potential damage this build can spit out. I also don't know if having 2 of the same held item will stack or not but hopefully they do.
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The divine epi on Cass build is exlusive to sortie, Cass build is also missing 6 card making the build possible only if you miss a card in chaos at the moment of extraction; a lot of trouble for questionnable reasons when you know popeye cost 0 ap, -20 fm to remove , and self draw + upgrade.