by Adhanakedited 1 hour ago



Simple Fei deck that aims for 7-8 Heavensfall per turn
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As for most of the decks I try to craft, the main goal is to have a comfy and fun deck that can reliably execute its planned combo while having decent sustain. It is by no means optimized to deal the most damage / one shot bosses.
Most equipments and refinements are suggestions. Some explanations and alternatives can be found in the "Details" section of this guide.
Abc -> Combattant
Abc -> Card
Abc -> Mechanic
Abc / Abc / Abc -> Equipment
[Abc] -> Memory fragment set
I've been wanting to make a Fei deck for some time but couldn't find a perfect teammate that perfectly synergizes with her ... until Hilde was released!
This deck is focused on stacking Descent to generate 7-8 Heavensfall each turn, all the while building up stacks of Zero In for Hilde to easily reach the cap. With Hilde being able to generate 15 cards per turn that are technically free (automatically played and replace themselves with draw), it's 15 extra Descent stacks for Fei. Add to that the fact that Draw & Release will "redraw" cards for even more stacks and Hilde's already insane draw capacity, and you get an absolute monster of a teammate for Fei. Mika serves as the sustain with AP generation capabilities for Fei's X-cost cards. She also enables the common card draw chain started from Fei's Night Rain with Attack! being able to target either the Persona card for early boosts or Vortex Arrow to unbrick the hand if needed.
Coming soon...