
Works with pretty much any relevant carry, but it can be tweaked.
Controllers have very high neutral Epiphanies for Morale, and Cassius can make great use of this because of him having innate Draw 1 on his Devil Dice alongside innate cost-reduction on Dice Trick. Resulting in highly efficient Morale 2 on Devil Dice or Morale 3 on Dice Trick buffs. While Dice Trick is easier to build, requiring no divines, it is generally recommended to hunt for the Devil Dice alternative as it will still give a lot of morale while simultaneously allowing Cassius to act as a draw unit. For comparison sake, this build is similar to higher value to the best-case Rei buffing builds while he still maintains his draw past turn-1 (unlike her) and costs 0AP for all the buffs (with Divines). With the introduction of [Initiation] divine, it is often recommended to get [Initiation] on a Re-Organize for general content, as it covers for his most major downside (bad turn-1). Deck Used in: Sereniel (Standard Sereniel, Straight Quest Variant), Heidemarie (Commence the Heide-Bomber, Heidemarie Ego-Shuffle), Chizuru (Moonslasher), Diana (Heartbreaker 1, Heartbreaker 2), Yuki (The Thinker).
As seen on his Prydwen.gg page.
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